--The volume was truly overwhelming, including illustrations of 18 types of Hatsune Miku and her partner Pokemon, songs by 18 Vocaloid Ps, and support illustrations. It's amazing that all of this was packed into about six months.
Sasaki: As a planning team, I don't think we had envisioned everything concretely from the beginning. I think the first break was when we released the four songs up to PinocchioP. I wasn't 100% sure what was going to happen from there, so I was just looking at the reactions.
This was my first time doing a project where 18 songs were created around a single theme, and I think it was an amazing experience. What's more, each creator has a different view, so they are well balanced and do not overlap.
Matoba : Looking back, the number 18 fit perfectly. Speaking of Pokemon, it's one of the numbers, and when you look at it as a song production, it's not a small amount, but it's not too much. What other symbolic numbers do you think of Pokemon and Hatsune Miku? 01, 6, 8, 16, 39…151…1025? (lol). Well, the goal shouldn't be to make a large number.
Sasaki: I think Matoba would probably do it if time allowed (lol).
Matoba (lol): The more, the happier! I'm sure there are people who would say that, but if we make too much, it's too much work for both the creators and the listeners, Hatsune Miku, and the Pokemon. At the beginning of the project, the number 6 was considered because of the number of songs I had on hand, but I felt that 6 songs would not have been able to fully bring out the diverse charm of Hatsune Miku, Vocaloid songs, and Pokemon. In the end, I think 18 was the best balance.
Matoba: Projects that develop music, illustrations, etc. in real time and with operational aspects are rare, especially in Pokemon, and I'm grateful that this project is being created together with the fans.
The easiest thing to understand is the timing of the song's release. There was a combination of luck that went into that decision.