It's been two years since I wrote one of these. When I wrote the last one, I wasn't sure I'd write another one.
But this year, I feel like talking a bit about why I'm a member of the community, why I work to become a musician.
It's simple: I do it for the love of it.
Many of you who will read this have probably seen me describe how I got into vocal synths originally. You know that I was introduced to it at a low point in my life. That Miku concert video was a sorely needed gift of hope and strength.
I often credit Miku with that experience; indeed, one reason I try to make songs is as a way of thanking her for what was given to me 5 years ago. But the experience went beyond her, too. It wouldn't have been possible without the band members on the stage also; the audience members screaming with an adoration like I couldn't believe; the producers who made the songs; the broader community who probably helped them learn; Crypton; the film crew; the event staff; and on, and on, and on.
There's a good chunk of this that is for my own personal satisfaction--I want to develop my creative ability, and I've always wanted to write a song--hopefully something that will express me, that some others will enjoy, and that some people might even find beneficial somehow. But my more self-related aspirations aside, I do this why I said before: for the love of it.
I love Miku. I love the many kind, accepting, and helpful people I've met in the community. That includes the folks here. It also includes folks in the chats before/during online events, where beginner and established producers mix in a common passion, the former encouraging one another, and the latter joining into conversations as easily as you please. I love the process--I love being creative, as well as the puzzle-ish aspect of figuring things out, and then doing my best to give that knowledge away.
TFW you're tweaking the reverb on your virtual instrument, vascillating between "oh, yeah, that sounds better" and "I don't hear anything different," and then you try the little power light icon and realize that reverb has been turned off the whole time.
A tip for any other Studio One users out there--it seems like I've seen lots of people ask about how to split a bus into two separate, duplicate channels (so, the 2 new busses are basically copies of the original), but not a lot of places where there's an answer.
It seems like I've seen lots of people ask about how to split a bus into two separate, duplicate busses (so, the 2 new busses are basically copies of the original) in Studio One, but not a lot of places where there's an answer. It's actually...
I'm thinking of making a career change. I'm curious--for anyone who knows me sort of well, what kind of job do you think would be most appropriate? Or, maybe that's better expressed as, what kind of work would you imagine me doing?
Does anyone else think that Sophia from Persona 5 Strikers might take some inspiration from Hatsune Miku? Sophia's really different, but there are a number of interesting points about her:
She's is found locked up in a box in the basement of the first dungeon
She's an AI refers to herself as "humanity's companion"
She's often humming or singing something during dialogue with other characters, and she comments on how much/often humans like to sing
She has twintails composed of heart-shaped segments (The heart shapes aren't unique, but it's not unusual to see hearts in a Miku song at a CFM concert, either.) Her hair is bright red, but if you wanted you could argue that that's a case of being sure that the new character is different from the inspiration.
The standout to me is Ethereal Earth, which is a normally paid product that I think is probably relatively popular. Neutron is also quite good (although here you get the most basic version). What do you think of the others?