I think it's just that the fandom has a bad image as being overly negative, so people are trying to be as optimitstic as possible? But I would advise caution as with any new engine release
Ah yeah, I'd looked around to get a feel for the vibe here and hadn't found that much mention, but I feel a little less insane knowing it's notThis is actually a popular opinion on here lol. Are there more people being willfully blind on Xitter/Bluesky? Many of us on this forum are old school vocal synth fans who can remember all sorts of fan synth and VB projects going up in flames for different reasons, which is why some of us like to clown on Maghni AI.
re kafu being used super high range that it hurts-- in a related opinion, i absolutely hate in general when this happens with voices. its not uncommon and was/is a HUGE problem with v flower. it sucks bc i love her but theres so many producers who push her into a screechy high range, and i know that also puts people off on her voice! she is already a "harsh" sound, that it seriously just can sound so bad, especially when people leave her "untuned". and a song like "mesmerizer" is one in that category too for another voice(s), i like the song just fine and i did get used to how they used the high range (and i admittedly cant imagine it any other way, i tried a cover w low range but it did feel wrong lol) but oof is can be a bit grating at times!I think KAFU kind of sucks. Her voice way too high pitched and can be ear shattering. Like in Cute Girlfriend, the song is good but KAFU’s voice gets so high I can’t listen to it without getting a headache. Her voice is softer and less piercing in Kyu Kurarin but there are still parts where her voice gets too high.
3 main things. (at least for synthV)In my opinion it’s always been hard to get invested in or fangirl over synthV and sometimes CeVIO voicebanks. Mainly because their designs are too complicated and are forgettable. They have great voices but the overly complex design can be kind of intimidating(?) I don’t know any other way to put it.
Kevin is a very notable exception haha3 main things. (at least for synthV)
-The majority of the voices are very high quality, but not very memorable or distinguished from one another. The most popular voicebanks right now are the ones that have a lot of inherent character. I can open up a Teto, Adachi Rei, Kaai Yuki or Zundamon song and instantly know who that is. Meanwhile there's a lot of SV voices that would be hard to distinguish if you were listening to them blind.
Case in point:
Later in the video he plays the voices next to each other, and while there is a noticable difference between the voices themselves, if you asked me to tell you which voice belonged to who without looking, i couldnt tell you. Maybe this wouldnt be the case for someone who works with SV regularly, (which i dont) but what do you guys think?
-Not a lot of SynthV voices have designs, but i think the majority of synthV voices that do have pretty fine designs. I think the one's you're probably thinking of are the Eclipsed Sounds vocals, but even those designs can be simplified into less detailed versions for more simpler artstyles. Having a design is definitely better than not having one at all. I think the more pressing issue is that not every character gets utilized well, which ties into my last point:
-Even if you have a very good voice and character design, it doesnt mean much if the fandom doesnt use them. On both the EN and JP side of the fandoms, what REALLY makes or breaks whether or not your voicebank succeeds is whether or not it gets a really popular usage. For example, Kaai Yuki was a more obscure character with a cult following for years and it pretty much stayed that way until Lagtrain and Kyofuu All Back happened. Now she's everywhere. Having a really popular song that not only is a very good usage of the voicebank but also establishes a sort of "fanon canon intepretation" of their character is what really gets those fangirl gears turning more than anything else. This is probably THE most important factor in a voicebank's success.
So to summarize, you not only have to make a HQ vocal, but also one that is very memorable, have a good and memorable character design, AND you have to hope and pray the fandom doesn't sleep on your vocal. A very tall order indeed. I think the main thing to keep in mind if you're making a vocal is that youre not just selling a vocal to the fandom, you're selling a vocalist. You're not just selling the rights to use their voice, but selling the rights to work with a virtual character.
Oh, and also the fact that there's so many vocsynth platforms other than Vocaloid now also makes it harder to keep up with new releases. Gone are the days where you could just check Vocaloid Wiki to see when new voices were coming out. Having to check multiple platforms and the fact that they release stuff so fast now makes it much harder to get hype for new stuff.
Anyways sorry im done yapping now lol
Great point. Kevin is a great example of this phenomenon. Kevin doesnt really have a design, and despite not having any super viral originals (that i know of), the fandom loves him. Why? Because his voice is very memorable, and he fits very well into a character archetype. That one person ( i forget their name sorry) making that stick figure design of him i believe was singlehandedly responsible for him being as popular as he was. Which ties into my point that having one really good usage can really determine how successful a vocal is, even if they dont have an official character design.Kevin is a very notable exception haha
He might just be a K (in canon) but his voice has tons of character and he's beloved by fans!
Yeah. Like, they're marketing Natalie like crazy but she doesn't feel as memorable or as borderline character-likeGreat point. Kevin is a great example of this phenomenon. Kevin doesnt really have a design, and despite not having any super viral originals (that i know of), the fandom loves him. Why? Because his voice is very memorable, and he fits very well into a character archetype. That one person ( i forget their name sorry) making that stick figure design of him i believe was singlehandedly responsible for him being as popular as he was. Which ties into my point that having one really good usage can really determine how successful a vocal is, even if they dont have an official character design.
Techno-Speech makes little comics for their first-party VoiSona vbs and I think it's one reason that I love those characters so much (aside from just...really really really liking MYK-IV). They actually use their characters in ways that aren't "Here's the release. Now go use product".I think there's something to be said for the value of continuing investment and promotion on vocals. Ideally, these companies want 'fanon' to take hold and for the character investment to subsist on itself. At the same time though, in a highly saturated market, demonstration of continued investment on the part of the developer can mean a lot for a product.
Yes, I loved those! I loved the Isotope comics too. It made me really happy that they hired minotake to do it, since they had been making very good general vocal synth art for a long time.Techno-Speech makes little comics for their first-party VoiSona vbs and I think it's one reason that I love those characters so much (aside from just...really really really liking MYK-IV). They actually use their characters in ways that aren't "Here's the release. Now go use product".
It definitely makes them more memorable for me than the Dreamtonics vocals.
"Well known engine" "VoiSona"Maybe unpopular opinion, but idk, but I wish people would use the other vocal synth engines more like Vox Factory and release songs using those engines as opposed to the well known engine and their voicebanks such as Vocaloid, Synth V, VoiSona, etc.
i thought voisona was up and coming and rising in popularity... i was going to say cevio originally when i posted this but i didn't know whether that was well known enough or not"Well known engine" "VoiSona"
I was with you until you said VoiSona. Maybe like...ONE voicebank is well known from it, and that's Chis-A.
I'd rather more people use the not-as-well known voicebanks on those engines, rather than the super well known voicebanks (though I completely understand why they do).
It is up and coming, but compared to Vocaloid, UTAU, CeVIO and SV? Nah. It's still pretty niche. And like I said, Chis-A and maybe one or two other voicebanks (Selena, for example) have ever been popular enough to be known within the wider fandom.i thought voisona was up and coming and rising in popularity... i was going to say cevio originally when i posted this but i didn't know whether that was well known enough or not
but isn't flower and zundamon on the voisona engine, that's why i thought it was worth the mention at least at first...